Commit 5ae60ece by BellCodeEditor

auto save

parent 309178f6
Showing with 0 additions and 36 deletions
# 英雄角色类
class Hero(object):
def __init__(self, name):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
def combat(self,enemy): # 攻击
enemy.hp -= self.attack
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
if enemy.hp>0:
info3 = enemy.name+"还剩下"+str(enemy.hp) +"血量"
info=info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info=info1+info2+info3
print(info)
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
class Player(): # 玩家英雄
def __init__(self,name):
super().__init__(self,name)
self.hp = 200
self.attack = 50
player = Player("后羿")
print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack)
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