Commit 3484b063 by BellCodeEditor

save project

parent ce44dbd8
Showing with 7 additions and 6 deletions
......@@ -11,7 +11,7 @@ class Hero: # 英雄类
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
if enemy.hp > 0: #发动攻击后通过血量进行判断游戏失败
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
......@@ -19,14 +19,15 @@ class Hero: # 英雄类
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
exit() #结束
class Player(): # 玩家英雄
class Player(Hero): # 玩家英雄,子类继承父类
def __init__(self,name):
???
super().__init__(name) #使用super()函数,继承父类的__init__(),然后再重写实例属性
self.hp = 200
self.attack = 50
player = Player("后羿")
print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack)
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