Commit ea047b20 by BellCodeEditor

auto save

parent 9a581ef4
Showing with 36 additions and 11 deletions
# 英雄角色类 class Hero:
class Hero(object):
def __init__(self, name): def __init__(self, name):
self.level = 1 self.level = 1
self.hp = 250 self.name = name # name:名字
self.attack = 40 self.hp= 250
self.name = name self.attack= 40 # attack:攻击
def combat(): # 攻击 # def upgrade(self):
??? # self.level=self.level+1
# self.hp = self.hp + 50
# self.attack = self.attack + 4
yase = Hero("垭瑟") # 攻击者 被攻击者
houyi= Hero("后羿") def combat(self, enemy):    # 普通攻击
yase.combat(houyi)         info1 = self.name+"对"+enemy.name+"发起进攻,"
\ No newline at end of file         info2 = "造成"+str(self.attack)+"点伤害,"
        enemy.hp -= self.attack
        if enemy.hp > 0:
            info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
            info = info1+info2+info3
            print(info)
        else:
            info3 = enemy.name+"阵亡,游戏结束"
            info = info1+info2+info3
            print(info)
            exit()
# houyi = Hero("后羿",240,23)
# houyi.upgrade()
# print("等级为:",houyi.level)
# print("血量为:",houyi.hp)
# print("攻击力为:",houyi.attack)
houyi = Hero("后羿")
yase = Hero("yase")
yase.combat(houyi)
# houyi.upgrade()
\ No newline at end of file
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