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lesson15_1
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Commit
e3b7cb7b
authored
Oct 22, 2022
by
BellCodeEditor
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parent
0309eac2
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2 changed files
with
39 additions
and
9 deletions
01.diy1.py
diy1.py
01.diy1.py
0 → 100644
View file @
e3b7cb7b
class
Hero
:
def
__init__
(
self
,
name
):
self
.
level
=
1
self
.
hp
=
250
self
.
attack
=
40
self
.
name
=
name
def
combat
(
self
,
enemy
):
# 普通攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
yase
=
Hero
(
"垭瑟"
)
houyi
=
Hero
(
"后羿"
)
yase
.
combat
(
houyi
)
diy1.py
View file @
e3b7cb7b
# 英雄角色类
class
Hero
:
class
Hero
:
def
__init__
(
self
,
name
):
def
__init__
(
self
,
name
):
self
.
level
=
1
self
.
level
=
1
...
@@ -6,15 +5,21 @@ class Hero:
...
@@ -6,15 +5,21 @@ class Hero:
self
.
attack
=
40
self
.
attack
=
40
self
.
name
=
name
self
.
name
=
name
def
combat
(
self
,
name
):
# 攻击
def
combat
(
self
,
enemy
):
# 普通攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"攻击"
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
""
+
s
'tst
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
yase
=
Hero
(
"垭瑟"
)
yase
=
Hero
(
"垭瑟"
)
houyi
=
Hero
(
"后羿"
)
houyi
=
Hero
(
"后羿"
)
yase
.
combat
(
houyi
)
yase
.
combat
(
houyi
)
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