Commit ba0000ea by BellCodeEditor

auto save

parent b5c93999
Showing with 26 additions and 12 deletions
# 英雄角色类
class Hero(object):
class Hero:
def __init__(self, name):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
self.level = 1 # 等级
self.hp = 250 # 血量
self.attack = 40 # 攻击力
self.name = name # 名字
def combat(): # 攻击
???
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(Hero): # 类名继承Hero类
def __init__(self,name,hero_type): # 角色属性作为实例类型,添加形参2:hero_type
super().__init__(name) # super函数继承 __init__,改变名字,等级默认使用原来的属性
self.hp = 200 # 重写血量为200
self.attack = 50 # 重写攻击力为50
self.hero_type = hero_type # 英雄类型
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:", self.level, self.hp, self.attack)
houyi= Player("后羿","射手") # player类实例化角色houyi
yase = Hero("亚瑟") # 将Hero()这个类赋值给变量yase
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
\ No newline at end of file
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