Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
bellcode
/
lesson15_1
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
b5d07d13
authored
Apr 01, 2023
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
auto save
parent
3198acce
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
64 additions
and
13 deletions
diy1.py
eee.py/xx.py
diy1.py
View file @
b5d07d13
# 英雄角色类
# 英雄角色类
class
Hero
(
object
)
:
class
Hero
:
def
__init__
(
self
,
name
):
def
__init__
(
self
,
name
):
self
.
level
=
1
self
.
level
=
1
self
.
hp
=
250
self
.
hp
=
250
self
.
attack
=
40
self
.
attack
=
40
self
.
name
=
name
self
.
name
=
name
def
combat
():
# 攻击
def
combat
(
self
,
enemy
):
# 攻击
yase
.
attack
=
enemy
.
hp
-=
self
.
attack
houyi
=
info1
=
self
.
name
+
'对'
+
enemy
.
name
+
'发起进攻'
enemy
.
hp
-=
self
.
attack
info2
=
'造成'
+
str
(
self
.
attack
)
+
'伤害'
info1
=
self
.
name
+
'dui'
+
enemy
.
name
+
'zaocheng'
if
enemy
.
hp
>
0
:
info2
=
str
(
self
.
attack
)
+
'shanghai'
info3
=
enemy
.
name
+
'还剩下'
+
str
(
enemy
.
hp
)
+
'血量'
info
=
info1
+
info2
info
=
info1
+
info2
+
info3
print
(
info
)
print
(
info
)
yase
=
Hero
(
"垭瑟"
)
else
:
houyi
=
Hero
(
"后羿"
)
info3
=
enemy
.
name
+
'阵亡,游戏结束'
yase
.
combat
(
houyi
)
info
=
info1
+
info2
+
info3
\ No newline at end of file
print
(
info
)
exit
()
class
Player
(
Hero
):
def
__init__
(
self
,
name
,
hero_type
):
super
()
.
__init__
(
name
)
#self.level = 1
self
.
hp
=
250
self
.
attack
=
40
#self.name = name
self
.
hero_type
=
hero_type
wukong
=
Player
(
'后翼'
,
'射手'
)
print
(
Hero
)
#print(info)
#yase = Hero("垭瑟")
#houyi= Hero("后羿")
#yase.combat(houyi)
#exit()
\ No newline at end of file
eee.py/xx.py
0 → 100644
View file @
b5d07d13
# 英雄角色类
class
Hero
:
def
__init__
(
self
,
name
):
self
.
level
=
1
self
.
hp
=
250
self
.
attack
=
40
self
.
name
=
name
def
combat
(
self
,
enemy
):
# 攻击
enemy
.
hp
-=
self
.
attack
info1
=
self
.
name
+
'对'
+
enemy
.
name
+
'发起进攻'
info2
=
'造成'
+
str
(
self
.
attack
)
+
'伤害'
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
'还剩下'
+
str
(
enemy
.
hp
)
+
'血量'
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
'阵亡,游戏结束'
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
class
Player
(
Hero
):
def
__init__
(
self
,
name
,
hero_type
):
super
()
.
__init__
(
name
)
#self.level = 1
self
.
hp
=
250
self
.
attack
=
40
#self.name = name
self
.
hero_type
=
hero_type
wukong
=
Player
(
'后翼'
,
'射手'
)
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment