Commit 869a9e16 by BellCodeEditor

save project

parent ec689409
Showing with 3 additions and 4 deletions
# 英雄角色类
class Hero:
def __init__(self, name):
self.level = 1
......@@ -7,16 +6,16 @@ class Hero:
self.name = name
def combat(self, enemy): # 普通攻击
info1 = +"对"+ 'self.name'+"发起进攻,"
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack #被攻击者剩余血量 剩余的血量不可以为负值
#判断
if enemy.hp > 0:
info3 = +"还剩下"+str( ???)+"血量"
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = ???+"阵亡,游戏结束"
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment