Commit 86810cc1 by BellCodeEditor

auto save

parent da60e227
Showing with 29 additions and 18 deletions
# 英雄角色类
class Hero(object):
import turtle
class Hero:
def __init__(self, name):
self.level = 1
self.hp = 3500
self.attack = 388
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def combat(self,enemy): # 攻击
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
info1 = self.name + '对' + enemy.name + '发起攻击,'
info2 = '造成' + str(self.attack) + '真实伤害,'
if enemy.hp < 0:
info3 = enemy.name + '阵亡'
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name + '还剩下' + str(enemy.hp) + '点生命值'
print(info1 + info2 + info3)
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
\ No newline at end of file
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(Hero):
def __init__(self,name,hero_type):
super(Player, self).__init__(name)
self.hp = 200
self.attack = 50
self.hero_type = hero_type
# 角色xx创建成功,当前等级xx,血量xx,攻击力xx
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player( "后羿", "射手")
yase = Hero("垭瑟")
\ No newline at end of file
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