Commit 85069bc4 by BellCodeEditor

auto save

parent da60e227
Showing with 13 additions and 5 deletions
# 英雄角色类 # 英雄角色类
class Hero(object): class Hero():
def __init__(self, name): def __init__(self, name):
self.level = 1 self.level = 1
self.hp = 3500 self.hp = 2500
self.attack = 388 self.attack = 688
self.name = name self.name = name
def combat(self,enemy): # 攻击 def combat(self,enemy): # 攻击
enemy.hp -= self.attack enemy.hp -= self.attack
info1 = self.name + '对' + enemy.name + '发起攻击,' info1 = self.name + '对' + enemy.name + '发起攻击,'
info2 = '造成' + str(self.attack) + '真实伤害,' info2 = '造成' + str(self.attack) + '暴击伤害,'
if enemy.hp < 0: if enemy.hp < 0:
info3 = enemy.name + '阵亡' info3 = enemy.name + '阵亡'
else: else:
info3 = enemy.name + '还剩下' + str(enemy.hp) + '点生命值' info3 = enemy.name + '还剩下' + str(enemy.hp) + '点生命值'
print(info1 + info2 + info3) print(info1 + info2 + info3)
class Player(Hero):
def __init__(self, name,hero_type):
super().__init__(name)
self.level = 1
self.hp = 200
self.attack = 699
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type)
print("当前等级、血量、攻击力为:",self.level,self.hp,self.attack)
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi= Hero("后羿") houyi= Hero("后羿")
yase.combat(houyi) yase.combat(houyi)
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