Commit 7326fd63 by BellCodeEditor

auto save

parent 9a581ef4
Showing with 27 additions and 6 deletions
# 英雄角色类 # 英雄角色类
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.level = 1 self.level = 1
self.hp = 999
self.attack = 40
self.name = name
def combat(self,enemy):
enemy.hp-=self.attack
info1=self.name+"对"+enemy.name+"发起进攻"
info2="造成"+str(self.attack)
if enemy.hp>0:
info3=enemy.name+"还剩下"+str(enemy.hp)+"血量"
info=info1+info2+info3
print(info)
else:
info3=enemy.name+"只因"
info=info1+info2+info3
class Player(Hero):
def __init__(self, name,hero_type):
super().__init__(name)
self.level = 1
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.name = name self.name = name
self.hero_type=hero_type
print("角色",self.name+"创建成功角色为"+self.hero_type)
print("当前等级血量攻击为"+str(self.level),str(self.hp),str(self.attack))
def combat(): # 攻击
???
yase = Hero("垭瑟") player=Player("后羿","sb")
houyi= Hero("后羿") print("血量",player.hp)
yase.combat(houyi) print("攻击",player.attack)
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