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lesson15_1
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Commit
694cbe0b
authored
Jul 20, 2025
by
BellCodeEditor
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parent
da60e227
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2 changed files
with
39 additions
and
11 deletions
diy1.py
sb213.py
diy1.py
View file @
694cbe0b
# 英雄角色类
# 英雄角色类
class
Hero
(
object
)
:
class
Hero
:
def
__init__
(
self
,
name
):
def
__init__
(
self
,
name
):
self
.
level
=
1
self
.
level
=
1
self
.
hp
=
350
0
self
.
hp
=
25
0
self
.
attack
=
388
self
.
attack
=
40
self
.
name
=
name
self
.
name
=
name
def
combat
(
self
,
enemy
):
# 攻击
def
combat
(
self
,
enemy
):
# 攻击
enemy
.
hp
-=
self
.
attack
enemy
.
hp
-=
self
.
attack
info1
=
self
.
name
+
'对'
+
enemy
.
name
+
'发起攻击,'
info1
=
self
.
name
+
'对'
+
enemy
.
name
+
'发起攻击,'
info2
=
'造成'
+
str
(
self
.
attack
)
+
'真实伤害,'
info2
=
'造成'
+
str
(
self
.
attack
)
+
'点伤害,'
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
<
0
:
if
enemy
.
hp
<
0
:
info3
=
enemy
.
name
+
'阵亡'
info3
=
enemy
.
name
+
'还剩下'
+
str
(
enemy
.
hp
)
+
'血量'
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
else
:
info3
=
enemy
.
name
+
'还剩下'
+
str
(
enemy
.
hp
)
+
'点生命值'
info3
=
enemy
.
name
+
'阵亡,游戏结束'
print
(
info1
+
info2
+
info3
)
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
class
player
(
hero
):
def
_init_
(
self
,
name
):
super
()
.
_init_
(
name
)
self
.
hp
=
200
self
.
attack
=
50
yase
=
Hero
(
"垭瑟"
)
player
=
player
(
"后羿"
)
houyi
=
Hero
(
"后羿"
)
print
(
"玩家的血量值为:"
,
player
.
hp
)
yase
.
combat
(
houyi
)
print
(
"玩家的攻击力为:"
,
playse
.
attack
)
\ No newline at end of file
\ No newline at end of file
sb213.py
0 → 100644
View file @
694cbe0b
class
cat
:
den
_init_
(
self
):
self
.
footNum
=
4
self
.
eyeNum
=
2
self
.
head
=
1
self
.
earsNum
=
2
self
.
skin
=
"black"
def
run
(
self
):
print
(
"小猫飞快地跑起来"
)
def
skill
(
self
,
prey
):
print
(
"小猫抓住了"
+
prey
)
role
=
Cat
()
role
.
skill
(
"老鼠"
)
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