Commit 693d16bc by BellCodeEditor

save project

parent 37c0f209
Showing with 11 additions and 8 deletions
# 英雄角色类 # 英雄角色类
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name,hero_type):
self.level = 1 self.level = 1
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
...@@ -10,13 +10,17 @@ class Hero(object): ...@@ -10,13 +10,17 @@ class Hero(object):
enemy.hp -= self.attack enemy.hp -= self.attack
info1 = self.name + '对' + enemy.name + '发起攻击,' info1 = self.name + '对' + enemy.name + '发起攻击,'
info2 = '造成' + str(self.attack) + '伤害,' info2 = '造成' + str(self.attack) + '伤害,'
if enemy.hp < 0: if enemy.hp > 0:
info3 = enemy.name + '还剩下' + str(enemy.hp) + '生命值' info3 = enemy.name + '还剩下' + str(enemy.hp) + '生命值'
else: else:
info3 = enemy.name + '阵亡' info3 = enemy.name + '阵亡'
print(info1 + info2+ info3) print(info1 + info2+ info3)
class Player(Hero):
def __init__(self,name,hero_type):
yase = Hero("垭瑟") super().__init__(name,hero_type)
houyi= Hero("后羿") self.hp = 350
yase.combat(houyi) self.attack = 30
\ No newline at end of file self.hero_type=hero_type
print('角色'+self.name+'创建成功,英雄类型为'+self.hero_type)
print('角色当前的等级,血量,攻击力分别为',self.level,self.hp,self.attack)
houyi=Player('后羿','射手')
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