Commit 5a5eaebb by BellCodeEditor

auto save

parent 9a581ef4
Showing with 14 additions and 2 deletions
...@@ -6,8 +6,20 @@ class Hero(object): ...@@ -6,8 +6,20 @@ class Hero(object):
self.attack = 40 self.attack = 40
self.name = name self.name = name
def combat(): # 攻击 def combat(self,enemy): # 攻击
??? #计算被攻击者剩余血量
enemy.hp=enemy.hp-self.attack
info1=self.name+'对'+enemy.name+"发起攻击" #攻击者对被攻击者发起攻击
info2="造成"+str(self.attack)+"点伤害" #造成几点伤害(跟攻击者的攻击力attack相关)
if enemy.hp>0:#判断被攻击者剩余的血量是否大于0
info3=enemy.name+"还剩下"+str(enemy.hp)+"点血量" #被攻击者还剩下几点血量
info=
#打印
#否则
info3=enemy.name+"阵亡,游戏结束!" #被攻击者阵亡,游戏结束
info=
#打印
#结束
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi= Hero("后羿") houyi= Hero("后羿")
......
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