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lesson15_1
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Commit
57612825
authored
Oct 21, 2023
by
BellCodeEditor
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diy.py
diy1.py
diy.py
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diy1.py
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57612825
# 英雄角色类
class
Hero
:
class
Hero
(
object
):
def
__init__
(
self
,
name
):
def
__init__
(
self
,
name
):
self
.
level
=
100
self
.
level
=
1
self
.
hp
=
10000
self
.
hp
=
3
500
self
.
attak
=
500
self
.
attack
=
388
self
.
name
=
name
self
.
name
=
name
def
combat
(
self
,
enemy
):
info1
=
self
.
name
+
'对'
+
enemy
.
name
+
'发起进攻'
def
combat
(
self
,
enemy
):
# 攻击
info2
=
'造成'
+
str
(
self
.
attak
)
+
'点伤害'
enemy
.
hp
-=
self
.
attac
k
enemy
.
hp
-=
self
.
atta
k
i
nfo1
=
self
.
name
+
'对'
+
enemy
.
name
+
'发起攻击,'
i
f
enemy
.
hp
>
0
:
info2
=
'造成'
+
str
(
self
.
attack
)
+
'真实伤害,
'
info3
=
enemy
.
name
+
'还剩下'
+
str
(
enemy
.
hp
)
+
'血量
'
if
enemy
.
hp
<
0
:
info
=
info1
+
info2
+
info3
info3
=
enemy
.
name
+
'阵亡'
print
(
info
)
else
:
else
:
info3
=
enemy
.
name
+
'还剩下'
+
str
(
enemy
.
hp
)
+
'点生命值'
info3
=
enemy
.
name
+
'阵亡,游戏结束'
print
(
info1
+
info2
+
info3
)
info
=
info1
+
info2
+
info3
print
(
info
)
yase
=
Hero
(
"垭瑟"
)
class
Player
(
Hero
):
houyi
=
Hero
(
"后羿"
)
def
__init__
(
self
,
name
,
hero_type
):
yase
.
combat
(
houyi
)
super
()
.
__init__
(
name
)
\ No newline at end of file
self
.
hp
=
10000
self
.
attak
=
600
self
.
hero_type
=
hero_type
print
(
'角色'
+
self
.
name
+
'创建成功,英雄的类型为:'
,
self
.
hero_type
)
print
(
'当前的等级,血量,攻击力分别为:'
,
self
.
level
,
self
.
hp
,
self
.
attak
)
houyi
=
Player
(
'后羿'
,
'射手'
)
yase
=
Hero
(
'SB'
)
\ No newline at end of file
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