Commit 4da59341 by BellCodeEditor

save project

parent 9a581ef4
Showing with 57 additions and 7 deletions
class Cat:
def__init__(self):
self.footNum = 4
self.eyeNuum = 2
self.head = 1
self.earsNum = 2
self.skin = 'black'
def run(self):
print('小猫飞快的跑起来')
def skill(self,prey):
print('小猫抓住了'+prey)
role = Cat()
role.skill('老鼠')
\ No newline at end of file
class Dog:
def__init__(self):
self.footNum = 4
self.eyeNuum = 2
self.head = 1
self.earsNum = 2
self.skin = 'white'
def run(self)
print()
class Husky(Dog):
def__init__(self):
super().__init__().
self.skin = 'black'
coco = Husky()
print(coco.skin)
\ No newline at end of file
...@@ -5,10 +5,30 @@ class Hero(object): ...@@ -5,10 +5,30 @@ class Hero(object):
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.name = name self.name = name
def combat(self,enemy): # 攻击
def combat(): # 攻击 info1 = self.name+'对'+enemy.name+'发起进攻,'
??? info2 = '造成'+str(self.attack)+'点伤害,'
enemy.hp -=self.attack
if enemy.hp > 0:
info3 = enemy.name+'还剩下'+str(enemy.hp)+'血量'
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+'阵亡,游戏结束了'
info = info1+info2+info3
print(info)
exit()
yase = Hero("垭瑟") class Player(Hero):
houyi= Hero("后羿") def __init__(self,name,hero_type):
yase.combat(houyi) super(Player,self).__init__(name)
\ No newline at end of file self.hp = 200
self.attack = 50
self.hero_type = hero_type
print('角色'+self.name+'创建成功,英雄类为:',self.hero_type)
print('当前等级,血量,攻击力分别为:',self.level,self.hp,self.attack)
houyi = Player('后羿','射手')
yase = Hero('亚瑟')
# yase = Hero("垭瑟")
# houyi= Hero("后羿")
# yase.combat(houyi)
\ No newline at end of file
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