Commit 37807ddc by BellCodeEditor

save project

parent 018eedf6
Showing with 24 additions and 4 deletions
# 英雄角色类 # 英雄角色类
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self,name):
self.level = 1 self.level = 1
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.name = name self.name = name
def combat(): # 攻击 def combat(self,enemy):
??? enemy.hp-=self.attack
into=str(self.name)+"对"+str(enemy.name)+"发起进攻"
into1=str(enemy.name)+"受到"+str(self.attack)+"伤害"
into2=str(enemy.name)+"还剩下"+str(enemy.hp)
if enemy.hp>0:
into3=into+into1+into2
print(into3)
else:
print(into+into1+str(enemy.name)+"已阵亡")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi= Hero("后羿") houyi= Hero("后羿")
yase.combat(houyi) yase.combat(houyi)
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 40
self.max_type = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("后羿","射手")
yase = Hero("垭瑟")
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