Commit 361ea8cf by BellCodeEditor

auto save

parent da60e227
Showing with 36 additions and 13 deletions
...@@ -2,21 +2,44 @@ ...@@ -2,21 +2,44 @@
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.level = 1 self.level = 1
self.hp = 3500 self.hp = 350
self.attack = 388 self.attack = 388
self.name = name self.name = name
def combat(self,enemy): # 攻击 def combat(self,enemy):
enemy.hp -= self.attack enemy.hp-=self.attack
info1 = self.name + '对' + enemy.name + '发起攻击,' info1=self.name+'对'+enemy.name+'发起进攻,'
info2 = '造成' + str(self.attack) + '真实伤害,' info2='造成'+str(self.attack)+'点伤害,'
if enemy.hp < 0: info3=enemy.name+'还剩下'+str(enemy.hp)+'血量。'
info3 = enemy.name + '阵亡' if enemy.hp>0:
print(info1+info2+info3)
else: else:
info3 = enemy.name + '还剩下' + str(enemy.hp) + '点生命值' print(info1+info2+enemy.name+'阵亡!游戏结束!')
print(info1 + info2 + info3) exit()
yase=Hero('亚瑟')
houyi=Hero('后羿')
yase.combat(houyi)
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
\ No newline at end of file
# def combat(self,enemy): # 攻击
# enemy.hp -= self.attack
# info1 = self.name + '对' + enemy.name + '发起攻击,'
# info2 = '造成' + str(self.attack) + '真实伤害,'
# if enemy.hp < 0:
# info3 = enemy.name + '阵亡'
# else:
# info3 = enemy.name + '还剩下' + str(enemy.hp) + '点生命值'
# print(info1 + info2 + info3)
# yase.combat(houyi)
\ No newline at end of file
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