Commit 30925038 by BellCodeEditor

save project

parent 29f1b907
Showing with 48 additions and 21 deletions
class Hero:
def __init__(self, name):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
class Hero():   
    def __init__(self, name):
        self.level = 1
        self.hp = 250
        self.attack = 40
        self.name = name
    def combat(self,enemy):    # 攻击
        info1 = self.name+"对"+enemy.name+"攻"
        info2 = "造成"+str(self.attack)+"伤,"
        enemy.hp -= self.attack
        if enemy.hp > 0:
            info3 = enemy.name+"剩"+str(enemy.hp)+"血" 
            info = info1+info2+info3
            print(info)
        else:
            info3 = enemy.name+"亡"
            info = info1+info2+info3
            print(info)
            exit()  
yase = Hero("垭瑟")
houyi= Hero("后羿")
class Hero:
def __init__(self, name):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
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