Commit 0c251e30 by BellCodeEditor

save project

parent edd1fc59
Showing with 29 additions and 3 deletions
input random
class Hero:
def __init__(self,name):
self.level = 1
......@@ -15,7 +16,7 @@ class Hero:
def combat(self,enemy):
enemy.hp -= self.attack
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)
info2 = "造成"+str(self.attack) + "点伤害"
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)
info = info1+info2+info3
......@@ -26,6 +27,7 @@ class Hero:
print(info)
exit()
class Player(Hero):
def __init__(self,name,hero_type):
super().__init__(name)
......@@ -33,7 +35,30 @@ class Player(Hero):
self.attack = 50
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型:",self.hero_type)
print("当前等级、血量、攻击力分别为:", self.level, self.hp,self.hp,self.attack)
print("当前等级、血量、攻击力分别为:", self.level,self.hp,self.attack)
houyi=Player("后羿")
houyi = Player("射手","后羿")
yase = Hero("亚瑟")
print("-" * 30)
print(" 战斗开始")
while True:
print("-"*30)
choice = input("请选择释放英雄技能(1攻击/2治疗):")
while True:
print("-"*30)
choice = input("请选择释放英雄技能(1攻击/2治疗):")
if choice=="q":
print("游戏结束")
break
elif choice == "1":
houyi.combat(yase)
elif choice=="2":
houyi.cure()
else:
print("请重新输入1或2")
continue
num=random.randint(1,3)
if num==1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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