Commit 006559ca by BellCodeEditor

save project

parent d95676dc
Showing with 27 additions and 11 deletions
class Hero: class Hero:
def __init__(self,name,hp,attack): def __init__(self,name):
self.level=1 self.level=1
self.hp=hp self.hp=250
self.attack=attack self.attack=40
def upgrade(self): self.name=name
self.level=self.level+1 def combat(self,enemy):
self.hp=self.hp+50 info1 = self.name+"发起进攻"
self.attack=self.attack+5 info2 = "造成" +str(self.attack)+"点伤害"
yase=Hero("亚瑟",300,20) enemy.hp -= self.attack
yase.upgrade() if enemy.hp>0:
info3=enemy.name+"还剩下"+str(enemy.hp)+"血量"
print(yase.hp) info=info1+info2+info3
print(info)
else:
info3=enemy.name+"阵亡,游戏结束"
info=info1+info2+info3
print(info)
exit()
class Player(Hero):
def __init__(self,name,hero_type):
super(Player,self).__init__(name)
self.hp=200
self.attack=50
self.hero_type=hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type)
print("当前等级,血量,攻击力分别为:",self.level,self.hp,self.attack)
houyi=Player("后羿","射手")
yase=Hero("亚瑟")
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